object Orientation analysis and design using UML

 

Dag 1

 

  • The Software Crisis
  • Iterative Timeboxed Development
  • De definitie van Unified Process (UP)
  • De fasen en herhalingen van UP
  • De artefacten, workflows en rollen in UP
  • Agile modelleren

 

Dag 2

 

  • Analyzing Requirements with Use Cases
  • Use Case Template
  • Identifying Use Cases and Actors
  • Use Case Driven Approach
  • System and Software Architecture
  • UML Class and Object Diagrams

 

Dag 3

 

  • Stereotypes and Constraints
  • UML Profiles
  • Composition and Generalization
  • Inheritance
  • Attributes
  • Interaction Diagrams

 

Dag 4

 

  • Object Responsibility
  • Definition Design Pattern
  • Fundamental GRASP Patterns
  • Information Expert, Creator
  • Low Coupling, High Cohesion
  • Controller and Model View Controller

 

Dag 5

 

  • Visibility Between Objects
  • Mappings Designs to Code
  • Creating Methods from Interaction Diagrams
  • UML State Chart Diagrams
  • States, Sub States and State Charts
  • External and Internal Events

 

 

 

 
 
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